A Revolver prop made for our demo. 

A game-ready Walkie Talkie prop created for a demo I'm collaborating on.

Experiments with Metahuman animation in Unreal 5.2. Scan data from an iPhone 12. It's really impressive how easy it is to achieve something that looks so good. But also really hard to get out of that "uncanny valley". Not happy with the eyes at all. Need to do some research.

Hair-creation with GS Curve tool in Maya and hair cards made in Substance Designer.

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